What is Sonnenwind?

Sonnenwind is a micro-RPG based on the Cosmic Ordering concept developed by Bärbel Mohr in 1995, and first outlined in a German magazine also called Sonnenwind. The game proposes that instead of outline numbered attributes or assigning dice to actions that a character may take, we should instead ask the characters what they want. The more they want something, the more likely they are to achieve it.