About the Game
Oaksprouts is a work-in-progress tabletop role-playing game that has been sitting in my Documents folder for far too long. Among many things, it is an homage to the works of Hayao Miyazaki and Studio Ghibli, particularly their films with messages about community and environmentalism (Princess Mononoke, My Neighbor Totoro).
In it, you play as a small band of the titular “Oaksprouts”, a diminutive Borrowers-esque people that make their home inside a giant, gnarled oak from which they take their name. Together, you go on adventures, fight back the mysterious plagues that have beset the outskirts of the forest, and learn more about the Giants that seem to have brought them.
The game uses a simplified d20 system, where each of the six roles (Hunter, Soldier, Minstrel, Sorcerer, Alchemist, Collector) possess unique skills that help them traverse the underbrush and interact with the world around them. You distribute a set amount of points across those skills and a set of common attributes, which helps determine the difficulty of a given roll. The game requires a single d20, and all damage or ability effectiveness are either set, or calculated based on the d20 roll.
Oaksprouts is still very much a work in progress, and in addition to just getting content on the page, I have a lot of play-testing, world-building, and illustrating that I want to get done. It’s one of those things that has been at the back of my head for years now, and getting it all out may take just as long, if not longer.
Using the link below, you can check out the Google Doc that I’ve set up to help track changes over time, and make it easier to pen small updates in my free time. You can also leave comments on the document, if you have comments or questions about the project!